Fri, March 16 2018, NO FEEDBACK
Here we are. Since the DMCA takedown on Steam in January and the shutdown of my Youtube videos, I sent a couple of emails to the plaintiff and to Warner Bros. but they don’t seem to have to time to answer.
As I don’t have the time to fight back and as I have other ongoing projects in the pipe, this post will certainly be the last on the subject but I’m still not in peace with it as I still don’t understand what I have done wrong.
As promised to my followers, you’ll find an agreement of principle right below and a few emails with WB regarding my project. For privacy, I blurred the names. I can only tell you that these 2 guys have huge experience at WB. One is Vice President of Emerging Tech and the other is Head of Digital Content publishing for more than 20 years, both from Los Angeles, Burbank.
Thu, Feb 22 2018, YOUTUBE TAKEDOWN
These videos were uploaded since 2014 and were made with my own content (homemade 3D assets with licensed softwares) except for the Vangelis soundtrack, which is fine since Youtube and the Creator allow it for free usage and only video monetizing is forbidden. I never got any complaint for that usage until this day and if I had a complaint, I’d surely immediately changed it.
I tried to reach the plaintiff a couple of times since Valve gave me their lawyer contact but they are still ignoring my emails since beginning of January 2018. In the mean time, all my work is down except this website.
After investigations, it seems the plaintiff obtained the copyrights for any VR related title to the Blade Runner franchise. OK, fine. So they want to shutdown my free-fan-made VR project but what about my videos? These videos aren’t really showing VR features. BR9732 isn’t even a game, it’s a reconstitution hobby job. These videos contain camera travellings through the apartment, demoing some visual effects and proposing a few mood shots… that’s all! I’m really not sure about their rights to shut them down from Youtube 🙁
At this point, I’ll still waiting for a feedback from my contacts at Warner Bros. Home Ent. Los Angeles. I hope to get a sign from them as THEY allowed me to release BR9732 for the fans after testing it multiple times.
Fri, Jan 26 2018, STEAM & VIVEPORT TAKEDOWN
Valve reported me a copyright complaint and BR9732 is now removed from Steam.
The complaint doesn’t come from Warner Bros., the IP holders. That’s why it’s a bit annoying to me and I’m trying to figure out because I have a clear agreement of principle from Warner Bros L.A. Digital Department since Nov 2017.
During these 3 years, I always made a point of honor to inform everybody through my devblog and social networks about this fan project, IP holders always first.
I’m really disappointed with that kind of behavior on a free fan made project generating $0 and not taking profit to anyone and I want to insist on the fact that I would never have distributed this experience without the agreement of the IP holder.
At this moment, I’m waiting for one last clarification from WB but I still don’t have any reply from the plaintiff.
Keep in touch with the devblog or my twitter account. I’ll surely post some updates in the coming days.
Once again, I would like to thank everybody, donators, supporters, followers, fans, … I’m so glad all of you liked my work. The very positive review score and all the kind messages is the best reward ever!
I’ll also never forget that second week of Jan 2018 where I saw BR9732 first in the charts on New Popular Releases 3 days in a row right above PUBG 😐 … all these guys testing on twitch and other funny youtube videos made my friends and I laugh quite a lot 🙂